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Suggestion - Ideas to remove money from the economy/Tax ideas

Open gearsovwar opened this issue 1 year ago • 5 comments

Assurance

I have read the README.md

Summary

With the current taxes being added i would like to add a few alternative suggestions on how to remove money from the economy without being taxed.

-Premium healthcare

Option that you pay monthly/weekly for (reduces the amount of items Nancy will steal if items are stolen This could be very marginal and people would still pay into it.)

-Donation drives

Donation drives for charities that will offer non tradeable items such as a trinket or a custom article of clothing or livery Could even give the winner tax exempt. (leaderboard for each donation event would help incentivize people to dono imo).

-Titles/Custom ID's

Allow custom ID's/Titles to be purchased/bid on sort of like the twitter checkmark. (really anything that people can flex they will spend money on) This could be expanded to allowing business owners having custom titles on their licenses. But the title would appear on the license. These titles could be simple Social/flex titles such as "The elite", "Top dog", "The goat" or job specific such as "CEO of xxxx" and "Best surgeon"

-Luxury penthouse

They would be a very high class ownable penthouse that would be a huge money drop.)

-Custom skateboard skins

Being able to create a skin for your skateboard similiar to vapes.

-Custom plates

$100k+ a pop , Allows people to customise their plates on multiple vehicles (Massive cash drop). I know they offer this in the opfw store but even temporarily could be a very good way to delete money.

-Art/paintings:

Paintings that can be bidded on and if won placed in a players house.

-Gang turf/block

require gangs in order to have an "official" block (they can still claim anywhere) pay a crooked official to register it.

-Furniture store

Would offer limited edition or seasonal items to buy and place in your house.

-Training

Allow training for various tasks such as gem stone refining that would only last x amount of days but increase the speed at which you were able to complete them.

-Tolls

Sort of like taxes but atleast you can blame yourself if you go through one *cough* bridge to cayo *cough*.

-Underground Black market shop

Allow people to purchase exclusive mods and items that are very expensive and rotate daily/weekly. This could include things like car mods, crypto, Syringes/syrams that give stat buffs (kind of like steroids). Could also be done as black market auctions.

-Spray paint

Could be used as a money sink that would allow vandalism but has a limit on the amount and time you can use it.

Conclusion

I know some of these suggestions might not be technically possible due to how FIvem/current scripts are implemented but hopefully it helps a little. I purposefully tried to stay away from changes that wouldnt eliminate money from the economy but just move it into another form IE cars and boats. If taxes were to stay i think a Progressive tax scheme instead of a flat tax might be better. right now there is a flat tax applied to every player i would suggest having a progressive system so that it goes off the players ability to pay. IE

Amount Held Tax rate
0-100,000 .3%
100,000-500,000 .6%
5000,001-1,000,000 .9%
1,000,001+ 1.2%

Tax calculation For someone with 1 Million

Bracket 1: $0 - $100,000
Tax: $100,000 × 0.3% = $300

Bracket 2: $100,001 - $500,000
Tax: ($500,000 - $100,000) × 0.6% = $400,000 × 0.6% = $2,400

Bracket 3: $500,001 - $1,000,000
Tax: ($1,000,000 - $500,000) × 0.9% = $500,000 × 0.9% = $4,500

Bracket 4: $1,000,001+
No additional tax since balance does not exceed $1,000,000.

This means that someone that has 1m would lose 7.2k which if implemented as a weekly tax would not be bad at all.

Tax calculation For someone with 5 Million

Bracket 1: $0 - $100,000
Tax: $100,000 × 0.3% = $300

Bracket 2: $100,001 - $500,000
Tax: ($500,000 - $100,000) × 0.6% = $400,000 × 0.6% = $2,400

Bracket 3: $500,001 - $1,000,000
Tax: ($1,000,000 - $500,000) × 0.9% = $500,000 × 0.9% = $4,500

Bracket 4: $1,000,001+
Tax: ($5,000,000 - $1,000,000) × 1.2% = $4,000,000 × 1.2% = $48,000

This would tax the person with 5m roughly 50k a week. These percentages could be scaled differently or changed depending on the amount you wanted taken away and more tax brackets could be added say 1-3 million then 3-5 million. I think a weekly tax would be easier to plan and prepare for.

Reason

It would help the economy by decreasing inflation improving server health.

gearsovwar avatar Nov 22 '24 19:11 gearsovwar

Would also like to suggest possible versions of tickets or even straight up purchase options on log in screen for the full month of tier passes via cash. If you wanted to make them less incentivized to keep support of server unique make it so they don't have access to EDM or Imports. It's purely for train and maybe purchase of a push to apply to people not in city stuck on train. This would open up the train for more people, probably be cheaper than edm access ones in which case make it 1 to 2 weeks if you didn't want full month versions.

The customization of plates, permanent boats are also ideas I support.

BaronVonSnergerberger avatar Nov 22 '24 19:11 BaronVonSnergerberger

Luxury penthouse

This was suggested prior over here #3120

Custom skateboard skins

Not possible

Art/paintings

These would be limited to pre-made or basegame ones

Spray paint

Not really easily doable (most scripts i found are pretty ass)

The other suggestions sound cool but a lot of them are very hard/time consuming to implement, i like em tho

coalaura avatar Nov 25 '24 18:11 coalaura

tax wise, i like what we've made now with the weekly tax

coalaura avatar Nov 25 '24 18:11 coalaura

Can I add a suggestion here hinting at Jewerly I know we have necklaces in the clothing stores but this would give someone the ability to have the new business. I think people need more things to buy in the city overall, and the problem isn’t the chain robbers or the grinding but more so people literally have nothing to buy other than cars and weekly rent on house.

Jewelry Store - It’ll be an item you can carry in your inventory there doesn’t have to be insane customization but certain Jewelry and gems can create certain ones Like crafting certain jewelry and when you carry it in your inventory it will be seen just like a hiking backpack you can buy from the hunting store.

basically people who want it would have to turn in x amount of gems / stones along with some cash and these can be things they gift to SO’s or what not

spitslave avatar Nov 26 '24 19:11 spitslave

Like crafting certain jewelry and when you carry it in your inventory it will be seen just like a hiking backpack you can buy from the hunting store.

This part wont work, other than that i like the idea of jewelry

coalaura avatar Nov 27 '24 01:11 coalaura

This issue tracker is being shut down and replaced by Discord threads. If this issue is still relevant, create a thread on Discord.

InZidiuZ avatar Sep 09 '25 10:09 InZidiuZ