op-framework-issue-tracker
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Bug - Boost NPCs are not despawning properly
Assurance
I have read the README.md
Summary
Boost locals have been terrorizing random people because some of them get left behind and then decide to randomly aggro onto someone else later on. A bunch of people have gotten killed when they first load into the server because a boost local in their neighborhood decided to implant a hatchet in their skull.
Reason
Would help alleviate all the random deaths from left over boost locals, and keep their bodies from laying in the road for the entire time the server is up.
I love noclipping around and killing the leftover ones that wander around the city
IDK why I never thought of that