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Backend: Nuklear Unity Loader

Open oistikbal opened this issue 2 years ago • 4 comments

Hi, İ imported Nuklear for Unity. There are currently 4 repos. The main loader is a library with an API to create another library to load in Unity. The other 2 package repos are for the interaction with the unity.

it's currently hardcoded to directx 11 but it will be updated in time.

https://github.com/Chutpot

oistikbal avatar Jan 11 '23 10:01 oistikbal

Thanks!

  1. Please make a PR to this repo adding a link to your project to the readme.
  2. Take a look at the future of Nuklear integration into bigger projects & IDEs - https://github.com/Immediate-Mode-UI/Nuklear/pull/462 .

dumblob avatar Jan 11 '23 10:01 dumblob

I'm confused right now what to support, i realized that i could easily use NuklearDotNet wrapper directly in my project, it is still like a c api but it can be used.

The upper ui get called in c++ and the other at one c#. 4123214

oistikbal avatar Jan 12 '23 13:01 oistikbal

Yep, that is the flexibility a pure C architecture offers :wink:.

dumblob avatar Jan 13 '23 14:01 dumblob

Maybe link this in the Integrations page in the wiki? https://github.com/Immediate-Mode-UI/Nuklear/wiki/Integrations

RobLoach avatar Mar 09 '23 20:03 RobLoach