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Info - (0,0) vertex bug - iPad point move

Open dobkeratops opened this issue 3 years ago • 6 comments

Repro steps on the iPad - seems like moving a vertex does result in it appearing at (0,0). It happens more often accidentally on the iPad screen. (I chose a vertex near the top left to make a low risk error to test it)

Doesn’t seem to happen on the PC though.. :/ however there was a visual difference - the moved iPad vertex didn’t seem to change the outline. Perhaps it’s an obscure browser issue :/

Fixing the work area would make it less likely.. (fewer accidental moves) I can also set my draghandle size lower to make it less likely (and zoom in if I need to adjust)

I figured we can just ignore the vertices at (0,0). I’d prioritise work area over this unless a fix is easy. 51F0DEE1-953F-4619-B279-F7D3FF4B1AB6

dobkeratops avatar Apr 17 '21 02:04 dobkeratops