imagemonkey-core
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Info - (0,0) vertex bug - iPad point move
Repro steps on the iPad - seems like moving a vertex does result in it appearing at (0,0). It happens more often accidentally on the iPad screen. (I chose a vertex near the top left to make a low risk error to test it)
Doesn’t seem to happen on the PC though.. :/ however there was a visual difference - the moved iPad vertex didn’t seem to change the outline. Perhaps it’s an obscure browser issue :/
Fixing the work area would make it less likely.. (fewer accidental moves) I can also set my draghandle size lower to make it less likely (and zoom in if I need to adjust)
I figured we can just ignore the vertices at (0,0). I’d prioritise work area over this unless a fix is easy.