face blendshapes disappear from timeline on character swap + save/load
this seems to happen with certain scenes, ex. by anna anon or scratch key. example scene: https://drive.google.com/file/d/1Jjm3c8nXLHkv80aBGXrDNGxn-Tj7VREn/view?usp=drive_link
if you replace the female character with a default generic character (same happens to the male, but his face is less animated in the scene), its face will seem to emote properly until you save and load. once you load, the timeline forgets "BS (Eyes / Mouth, L)", "BS (Upper Eyelashes, L), "BS (Lower Eyelashes, L)" and "BS (Tongue, L)", and the character's face stops moving completely.
Is this a new issue? Did it work correctly in any previous version?
nope, don't think so. i think i had those problems ever since i found those scenes.
Did you test previous versions of KKPE?
same happens with kkpe 2.13.4, and in kkpe 2.13.2 it deletes them on character replacing instead of on saving/loading. i think it's safe to say it's been happening a long time. the author seems to be using a face called "turime face" and i noticed that the new character has that face, it will save/load properly, but with any other face it won't, maybe when it's saved with a different face the plugin doesn't properly port over/save the blend shapes and destroys them?
edit2: i found other scenes with this problem and they have all kinds of faces like headmod or such, but only a character with turime face head doesn't delete animations. even replacing the character with one using the same face model destroys it. something strange's going on there.
I plan to review the issue and get back to you by this weekend.
@yarrmateys Can you give me access to that scene?
i didn't realize it was set to private. unprivated, should be accessible now.
@yarrmateys https://github.com/IllusionMods/HSPlugins/pull/135/commits/5eddd0331679ff26a4a497c153efea0894e34312
KKPE.zip can you check it?
so far everything seems to be working fine.