Dmitry Skvortsov
Dmitry Skvortsov
i guess, this happens on windows on dx9 too - right? Lion's Arch Aerodrome: [gw2-floor-above-w3-enter.mp4](https://matrix.org/_matrix/media/r0/download/matrix.org/mUbFPmTsWQOeSmIfBMWLjikQ)
Did retest on fresh wine `staging-5.21.r3.gc7ea1850` and nvidia driver `455.46.02`. current `master` and `1.5.1` (the binary is provided from here: https://github.com/doitsujin/dxvk/releases/download/v1.5.1/dxvk-1.5.1.tar.gz)   besides this one, other non-specific bugs are...
just put together some information into one post ### Description issue Guild Wars 2 (on dx9 mode) has shadow issues. Seems to be a problem with **Nvidia** only. ### Apitrace...
if the binary build of dxvk provided here works, but the same version built from source doesn't work, it's highly likely that the problem is with the build environment. ```bash...
@guangli0510 alternatively, on distributions that do not yet provide the necessary build environment, ready-made builds can be used: dxvk legacy (vulkan 1.1) https://github.com/doitsujin/dxvk/actions?query=branch%3A1.10.x+event%3Apush dxvk pre-"next release" (vulkan 1.3) https://github.com/doitsujin/dxvk/actions?query=branch%3Amaster
> did you have the built script or docker which i can download? no, I don't have the docker file. but (if it would be helpful) those builds from the...
I confirm, but it should by fixed on https://github.com/ValveSoftware/wine/releases/tag/experimental-wine-7.0-20230220b please try with this version
## Manual installation for Steam-version (without Mod Organizer 2/Vortex): - You will need to register an account at https://www.nexusmods.com/ - Download [SKSE](https://skse.silverlock.org/) (for Steam need - Current `Anniversary Edition build...
terminal output with `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation` during hangup (it's with Wine build patched for sharedgpures support, but it's not from Proton experimental_7.0. So it still has a small chance of being invalid.)...
@logan001 https://github.com/doitsujin/dxvk/commit/e30b783505247753723c95eab5239c802b19b047 helps for me, maybe you know other locations in the game where the issue remains on current master? (as far as I understand, this is not a proper...