aframe-particle-system-component
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Remove THREE.Math in favor of THREE.MathUtils to sync with three.js/A-Frame `master` branch
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three.js changed its Math API to be called THREE.MathUtils recently, and the latest master branch of A-Frame reflects this, so this repo currently breaks A-Frame master (though is stable on 1.3.0). Updating this will reverse this situation and I am not sure how the maintainer would like to handle that - but I thought I'd make the issue known and the code available here.
I confirm the examples work with aframe 1.4.0, excepted the rain example but it's broken since aframe 1.1.0 #70