OpenKrush
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Make resource sound toggleable
In the main OpenRA mods, it is possible to mute cash tick sound. It would be nice to have the same option for KKND1 tankers (KKND2 won't need that as such sound was absent).
Good point. I will enhance this point by:
- Off, Once, Multiple. Once means only heared once globaly, while multiple is per-tanker.
- Add an option to use the beta tanker sound as alternative.
In the main OpenRA mods, it is possible to mute cash tick sound.
Think this was removed now in favor of notification volume settings in YAML.