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When a vehicle actor moves and is killed, it still moves for a moment.

Open Dzierzan opened this issue 3 years ago • 3 comments

An actor should instantly stop moving then it is killed.

Dzierzan avatar Mar 05 '21 18:03 Dzierzan

Ill make frozenondeath grantcoditionbeforedeath. But then we need to basicaly emp-freeze actors by disabling their traits while in that state

IceReaper avatar Mar 12 '21 18:03 IceReaper

This is intentional at an engine level to avoid actors sitting part way between two cells, which has undefined gameplay consequences.

pchote avatar Mar 12 '21 18:03 pchote

The thing is I don't mind that an actor still moves a little bit after being dead. I know it's an engine limitation and it needs to end moving in the center of a cell. However, right now, it just moves until it disappears without any stop point

Dzierzan avatar Mar 12 '21 18:03 Dzierzan