512 vs 768
I really like the 512 model and thought the 768 would improve things. However the 768 model introduces strange texture patterns such as lines and crosshatches to various surfaces when using the recommended settings such as adding prompts and using a CFG Scale of 7. The 512 model does not seem to produce these imperfections and even adding prompts and increasing CFG Scale also improves 512 greatly and seems to be the best choice for now. Loving this addon nonetheless!
Hi~ thanks for your interest. Do you mind sharing the failure case for 768 model?Without prompts, is there still artifacts?Maybe we can further improve it if possible.
Hi. Please find attached an example image showing a comparison. The first 768 example shows the issue. If you look at the arm holding the camera, the yellow shirt and the grey-coloured shirt on the right side, it shows a dotted texture has been placed on top. By contrast the 512 model does a good job of adding simple noise to this area in both cases. I think this becomes most evident when trying to scale up low quality images as per this example, but I may be wrong. This also does not happen every time and might be seed-based also, as the second 768 example is quite good (although the arm still shows a slight texture to it).