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Tests

Open AGraber opened this issue 4 years ago • 1 comments

Since the plugin isn't really bound to players (or even SA-MP, given a proper compatible runtime that loads plugins as expected), it would be ideal to have some tests to ensure that everything is working properly and checking that nothing breaks with time, since that's been the case with some sensitive features like callback registering and native hooking/calling.

I'll do some when I can, but I thought it would be ideal to have this written down somewhere.

AGraber avatar Oct 29 '19 08:10 AGraber

Definitely! I wanted to make a proper collection of tests before 1.0, but I never got to it.

IS4Code avatar Oct 29 '19 09:10 IS4Code