IIHERO4
IIHERO4
So after trying to improve the detection of blocks protected by the blast proof, a new concern appeared, that the tnt sometimes does nothing. my guess is its due tnt...
I finally got some time to work on this. I managed to get it work as intended with no side effects or problems i listed above. Ill be porting over...
I will be adding it and open a pull request tmrw
> you want to change it, you have to write the explosion algorithm yourself, which is another story you can use https://github.com/andrei1058/BedWars1058/pull/469 which just copies the nms implementation and add...
> we would definitely love to have better support for windows, the problem is that there are only three pytype devs, and we all use linux. we are very open...
also this is the `__init__.py` ```py from .server import Server ``` i think the issue is from here because `.server.server.Server` is accessed by `.server.Server`
Also generates issues like this ``` /usr/bin/python3 -m pytype.single --imports_info /tmp/tmpdlc5ymkb/imports/hydra.core.server.server.imports --module-name hydra.core.server.server -V 3.8 -o /tmp/tmpdlc5ymkb/pyi/hydra/core/server/server.pyi --analyze-annotated --nofail --quick /mnt/c/Users/alias/Desktop/src/hydra/hydra/core/server/server.py File "/mnt/c/Users/alias/Desktop/src/hydra/hydra/core/server/server.py", line 70, in start: Function ServerStartEvent.__init__ was...
I should note that In some cases this fails and over protect it as in the ray casting is too fat for example a block that is protected from one...
> What's the impact on the main thread tho? as far as im using it, it has close to none but you could tweak the "step" param to make less...
> but it only counts drops. I don't get it Vanilla Minecraft I believe group some items to one item stack, so instead of two entities with amount of 1,...