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screenshots sometimes produce trash data

Open HarHarLinks opened this issue 4 years ago • 1 comments

skip_non-referenced_debug0a (this is a png with alpha, best download it)

This is a .vtmbmsstats of a VVC encode, light blue is RefIdxL0=1, looking at POC 5. It looks like it is also trying to render the deselected other RefIdxL offset to the lower right? It is shown correctly in the application: image

The screenshots (File -> Save Screenshot -> Item Frame) are only sometimes broken and I have not been able to reproduce it intentionally, except when I find a situation where it happens, it will keep happening in repeated screenshots (toggling other layers, changing colors, ...). I think it has only happened with .vtmbmsstats and not raw YUV or other video files. Also the equivalent screenshot of the other ref (RefIdxL1) is fine.

Version: git from AUR, which is v2.11.1-4-g168a55cb

HarHarLinks avatar Jul 12 '21 13:07 HarHarLinks

I need to take the part about the RefIdxL1 screenshot being okay back: there is a less severe issue involving some random colors about 720 px from the top, and a few on the top right: skip_non-referenced_debug1a

HarHarLinks avatar Jul 12 '21 13:07 HarHarLinks