CDDA-Tilesets
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Some vehicle parts tile location can be misjudged because sprites cover only a small portion of the tile
It's visible even on the current main image. On the first strip the zombies north of the car stand right next to it but it looks like there is a whole tile between them and the car.
@acepleiades what do you think about this issue? Asking because you've started fixing car sprites.
Well indeed it was confusing for me at first... But on the other hand, I got used to it and I think it makes cars look better. Vehicles already make characters look small as they are, I don't think I would like to make them bigger. But I wouldn't be opposed if someone else did this
I think at most I'd offer a "bounding box" graphics mod for cars some day
Even though I said that today I made those parts bigger. My PR is getting very big https://github.com/I-am-Erk/CDDA-Tilesets/pull/721