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Some vehicle parts tile location can be misjudged because sprites cover only a small portion of the tile

Open int-ua opened this issue 4 years ago • 4 comments

It's visible even on the current main image. On the first strip the zombies north of the car stand right next to it but it looks like there is a whole tile between them and the car. image

int-ua avatar Jan 29 '21 09:01 int-ua

@acepleiades what do you think about this issue? Asking because you've started fixing car sprites.

int-ua avatar Jul 11 '21 07:07 int-ua

Well indeed it was confusing for me at first... But on the other hand, I got used to it and I think it makes cars look better. Vehicles already make characters look small as they are, I don't think I would like to make them bigger. But I wouldn't be opposed if someone else did this

acepleiades avatar Jul 11 '21 10:07 acepleiades

I think at most I'd offer a "bounding box" graphics mod for cars some day

I-am-Erk avatar Jul 11 '21 16:07 I-am-Erk

round trunk Even though I said that today I made those parts bigger. My PR is getting very big https://github.com/I-am-Erk/CDDA-Tilesets/pull/721

acepleiades avatar Jul 11 '21 22:07 acepleiades