Mega_Bezel
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RetroArch crashes upload loading shaders.
Hello!
I am using a Retroid Pocket 4 Pro and RetroArch 1.19.1 (vulkan)
Whenever I load any one of the Mega Bezels, the game loads for a few seconds with the correct effect, then all of RetroArch shuts down. In the log, I see this several times:
[Vulkan filter chain]" Unpdating framebuffer size: 128x120 (format: 97)
Is there a trick in getting these to work? Or is it the device or RA version maybe?
Thanks for any advice!