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Add documentation regarding risks of using exclusive full screen

Open jacobc-eth opened this issue 2 years ago • 5 comments

For MacOS, add documentation regarding games the use exclusive full screen options, and that these may break the HyperPlay overlay.

jacobc-eth avatar Jun 05 '23 20:06 jacobc-eth

Added in FAQ

leon-do avatar Sep 12 '23 00:09 leon-do

"Note that some operating systems such as OSX might have issues with the HyperPlay overlay."

leon-do avatar Sep 21 '23 20:09 leon-do

Q: Are there any known issues with the HyperPlay client? A: We're an early access alpha, so lots of things are still pretty buggy. In particular, our MacOS build is still heavily under construction. The wallet overlay will appear in browser based games on MacOS, but we don't yet support native games on MacOS. Other than that, there are lots of UI things and forms of polish we're still implementing. Expect a beautiful UI refresh in the very near future with a much sexier UI.

leon-do avatar Sep 21 '23 20:09 leon-do

Let's figure out what the oni's quest team was using for fullscreen previously

for reference https://docs.unity3d.com/2021.3/Documentation/Manual/PlayerSettings-macOS.html

BrettCleary avatar Sep 21 '23 20:09 BrettCleary

Q: Are there any known issues with the HyperPlay client? A: We're an early access alpha, so lots of things are still pretty buggy. In particular, our MacOS build is still heavily under construction. The wallet overlay might not work on all MacOS games. Other than that, there are lots of UI things and forms of polish we're still implementing. Expect a beautiful UI refresh in the very near future with a much sexier UI.

leon-do avatar Sep 25 '23 20:09 leon-do