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Viewtiful Joe - Double Trouble! (Europe) crashes out emulator

Open benderscruffy opened this issue 4 years ago • 5 comments

after the second developers screen the emulator crashes out

benderscruffy avatar Jun 12 '20 08:06 benderscruffy

Could you try with the latest build? If the problem is what I think it is, it should be fixed now.

Hydr8gon avatar Jun 14 '20 02:06 Hydr8gon

crashes out when you start the first level now

benderscruffy avatar Jun 17 '20 09:06 benderscruffy

dunno if it's that, but

at some point this game begins rendering geometry using uninitialized data, and one of the matrices is garbage

in melonDS that eventually resulted in a polygon with more than 10 vertices, somehow

Arisotura avatar Jul 25 '20 09:07 Arisotura

Heh, that sounds like it could be the problem; right now I'm using a fixed-length array for vertices during clipping. I couldn't reproduce the crash on my end, though. Could it be exclusive to the European release of the game?

Hydr8gon avatar Jul 25 '20 17:07 Hydr8gon

dunno

also, under normal circumstances clipping shouldn't produce more than 10 vertices; dunno how to account for broken cases or how the hardware deals with them tho

Arisotura avatar Jul 31 '20 01:07 Arisotura