NooDS
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Call of Duty: Black Ops not working properly.
I tried playing the NTSC-U release [BDYE], and when I try to get into the zombies gamemode, the player falls thru the floor, failing the round after a few seconds.
I believe NooDS is hitting the Copy Protection, and/or has a serious bug calculating something.
I tested on console (DSlite, new3DSxl) and other emulators (DraStic, DeSmuME, melonDS) and while the performance was different, they all could play it just fine.