Cannot Generate Cache File
I might be misunderstanding the instructions for ScatterCache, but I cannot get it to function. The cache file field is generating a name for the new cache file, but clicking "Update Cache" never seems to create a file in the folder.
When reopening the scene, the Scatter is not loaded, and an error is thrown.
Is this an issue, or am I missing a step. (The docs say press the "Rebuild" button, but I am assuming that has been renamed to the "Update Cache" button)
Using the version that is current as of today by downloading through Godot Asset Library. Using Godot 4.3 stable release
I had also this issue. I my case I just needed to move the Scatter nodes a bit around after the Cache was added (so everything gets "rebuild"). Then the missing file gets created. The Rebuild Button is misleading as it did not work in my project, too. I gues it only works when the file exists.