Hundrec

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Can confirm this is fixed as of 0.5.0

Very good PR, needs to be conflict resolved immediately

This is probably stale, so we can close this now.

> > This bug has probably been resolved as of 0.5.1 (hopefully!) > > > > I'm glad this bug has hopefully PROBABLY been resolved. I'm glad that's a possibility....

Cool! How are inputs handled with this change? Do they do nothing at all?

Bot play mode now skips handling misses in 0.5.0, so this is fixed!

Also experienced this bug in 0.3.3 on Windows. Boyfriend's animation only plays for 8 steps as if he had hit a regular note. This happens because Boyfriend's botplay code doesn't...

Definitely a performance issue, but now everyone's getting a taste of this upon booting up Boyfriend's new character animation in the Freeplay menu in 0.5.0