Humblemonk

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Sorry going to close this out as a wont do. Have no interest in implementing this and it would be a pain now with the slash command implementation and requirements

Working on implementing this now. Chain command will use forward slashes. Roll will look something like this: /roll 1d6 +5 / 4d6 / 6d12 / 4d10 k2

Getting this implemented now. Going to be separating dice rolls with a forward slash. Example roll will be something like /roll 4d100 / 4d20 / 10d20 / 6d12

Was this game system ever finalized?

Hey so this is working as expected. Below is the description for the explosion mechanic: "Roll three six-sided dice and explode on sixes. Some game systems call this 'open ended'...

I am adding support today for dice rolls up to a 1000

what would modifiers be in this scenario? Would they only be positive? Something like 1d20 + 20?

Solid idea! I will look into this

Actually, wouldnt this be possible today by rolling a set? For example: /roll 4 d20 +3 results: [3] Result: 6 [20] Result: 23 [6] Result: 9 [16] Result: 19 Roll...

Going to close this out for now as I think roll sets does this well enough