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Enrich the 2-d maze environment

Open Discordius opened this issue 7 years ago • 0 comments

New requirements:

  1. Make the lava not be giant columns
  2. Create a parameter for different types of tiles with reward distributions (e.g. "Water" in the range "-1 to -5", "Trees" in the range "0 to -2", "Shallow Water" in the range "0 to 1")
  3. Make sure to deactivate tile after it's hit (to not cause agents to jitter back and forth into tiles)

Discordius avatar Apr 25 '18 20:04 Discordius