cyclone-engine
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A series of plugins for Rpg Maker MZ (some are MV-compatible)
Cyclone Engine
A series of plugins for Rpg Maker MZ, with backports for MV.
Advanced Maps
Advanced Map Features such as custom tile sizes, named regions, region-based collision, unlimited parallax layers, lighting and fog layers and a lot more.
Movement
The best Pixel Movement system there is.
Time
Advanced Time System with a lot of features, but it doesn't do anything by itself. You still need to implement your own HUD or integrations.
- MZ Version
- MV Version: OrangeTimeSystem
Async
Run inline parallel code a single time from inside any regular event. Makes cutscene creation much better.
- MZ Version
- MV Version: Not Yet
Steam
Integrate your game with Steam.
- MZ Version
- MV Version: OrangeGreenworks
Cyclone Map Editor
An in-game map editor with several advanced features that even the full MZ editor doesn't have.
Custom Events
- MZ Version
- MV Version: OrangeCustomEvents
Premium Plugins
Tile Priority (MZ and MV)
Lets you configure tile priority levels in the same way it worked on Rpg Maker XP.
Add-ons for Cyclone Map Editor
Extra Tilesets (MZ and MV)
Let's you use up to three additional tileset files on your maps (an A5, a B and a C)
Magic (MZ)
It's easier to show than to explain: https://www.youtube.com/watch?v=o94o3ajjSSY