Android-Native-TTS-plugin-for-Unity-3d
Android-Native-TTS-plugin-for-Unity-3d copied to clipboard
can't build in unity 2017.4.24
Following is the unity log
CommandInvokationFailure: Gradle build failed. C:\Program Files\Java\jdk1.8.0_31\bin\java.exe -classpath "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
- What went wrong: A problem occurred configuring root project 'gradleOut'.
Could not resolve all artifacts for configuration ':classpath'. Could not resolve com.android.tools.build:gradle:3.2.0. Required by: project : > Could not resolve com.android.tools.build:gradle:3.2.0. > Could not get resource 'https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.pom'. > Could not GET 'https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.pom'. > dl.google.com > Could not resolve com.android.tools.build:gradle:3.2.0. > Could not get resource 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.pom'. > Could not GET 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.2.0/gradle-3.2.0.pom'. > jcenter.bintray.com
-
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
-
Get more help at https://help.gradle.org
BUILD FAILED in 1s ] stdout[
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1 progress, System.String error) UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action
1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:181 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:88 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)