Nexerelin
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0 credit base reward for Conquest mission
This is probably more of a suggestion than a bug.
This fairly new colony is the target of a Conquest mission, but the mission's base reward is $0:
Presumably because it has no industry, stability, structures, or income. Even so, a mission like this should probably have more incentive to the player, and even a wrecked colony still has strategic or long-term value. If not a minimum credit reward, perhaps the reputation gain could be highlighted.