Unity3DRuntimeTransformGizmo
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Undo function is not working properly
I have tried multiple times in the game view, whenever I move one object from 1 place to another place, and when I press undo button, the system simply selects the wrong object, which is not selected before. Please suggest to me how I can fix that?
Make sure you are using the latest code. Also make sure you are using the hotkey Shift Z I think its set to. Its set to shift Z instead of ctrl Z cuz innthe editor ctrl z will undo editor stuff even when in game view.
Make sure you are using the latest code. Also make sure you are using the hotkey Shift Z I think its set to. Its set to shift Z instead of ctrl Z cuz innthe editor ctrl z will undo editor stuff even when in game view.
Thanks for your immediate response!