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Wrong tile map with LibGdx

Open BartoszF opened this issue 3 years ago • 2 comments

I am following "Caves of Zircon" tutorial, but using LibGdx. At the end of part 3, when I try to run the app, on PlayView i get "Wrong tile type". Apparently in LibgdxCP437Tileset#fetchTextureForTile, tile is FastStackedTile and cannot be casted to CharacterTile.

I am using version 2020.2.0-RELEASE for both Zircon.Core and Zircon.jvm.libgdx

BartoszF avatar Feb 24 '21 16:02 BartoszF

I have just checked how will it behave on Swing and everything is working fine.

So there is a question - is LibGdx impl broken, or should I implement my blocks differently on LibGdx?

BartoszF avatar Feb 24 '21 16:02 BartoszF

I'm having the same issue and I'm using 2022.1.0-RELEASE, is there any resolution or walk around about this issue?

ernespn avatar Oct 19 '22 10:10 ernespn