Hexadec

Results 15 comments of Hexadec

Related to #716, maybe a duplicate (maybe mods handle the farlands the same way?)

Oh, you could maybe look in vs-core for that: ``` dependencies { ... modCompileOnlyApi("org.valkyrienskies:valkyrienskies-118-fabric:2.1.1-beta.6+1705b550dd") { transitive = false } //modCompileOnlyApi("org.valkyrienskies:valkyrienskies-118-fabric:2.1.1-beta.6+1705b550dd:sources") { transitive = false } modCompileOnlyApi("org.valkyrienskies.core:api:1.1.0+b19b27c4a4:sources") { transitive = false...

Pretty sure this is an issue on VS2's side. VS2 manages the shipyard (where ships are stored, really really far from the player but they're still in the world)

I'm depending on Regal, since unfortunately OpenJDK does not have GL ES support. `gl4es` would only solve half of the issue, since many Java libraries also dynamically link to GL.