Hercules
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Asura Strike vs Dead Target
When you cast Asura Strike and your target dies during the cast time, you still lose all sphere, fury mode and SP.
On rAthena/hercules the removal of Fury mode and drain of SP only happens if the target is still alive.
Credits: Playtester
seems not only asura but all skills perform in the same way
//When Asura fails... (except when it fails from Fog of Wall)
//Consume SP/spheres
skill->consume_requirement(sd,ud->skill_id, ud->skill_lv,1);
status->set_sp(src, 0, STATUS_HEAL_DEFAULT);
sc = &sd->sc;
if (sc->count) {
//End states
status_change_end(src, SC_EXPLOSIONSPIRITS, INVALID_TIMER);
Is this only on renewal?