Hercules
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Meteor Storm Update
- Official implementation of Meteor Storm behavior -- It deploys all units directly at castend -- Each unit has a different expiration time -- On the last interval of a unit the meteor will appear -- When the unit expires, it will deal damage -- If the unit gets removed at any time, no meteor will appear and no damage will be dealt
- It is now easily possible to configure Meteor Storm behavior via database files, no more extra coding required
- Fixed Meteor Storm sometimes dealing damage even though no meteor appeared
- Fixed Meteor Storm being able to hit through walls when the caster has moved in the meantime
Credits: Playtester (https://github.com/rathena/rathena/commit/1365d9418e96c028cad903fe5cab8edb7c8ae0fc)
:+1:
Nice implementation! You even went ahead and expanded unitsetting with a new parameter. =o
@dastgirp can you update this? Thank you.
why was this never implemented? it looks solid o.o
this should maybe be rereviewed? @4144 @dastgirp
why was this never implemented? it looks solid o.o
this should maybe be rereviewed? @4144 @dastgirp
, I will do a rebase in upcoming days and let's hope it gets reviewed this time.
This PR seems a good candidate for rebase.