Helldembez
Helldembez
Interesting idea. I've come up with the following questions thinking about it: - Would this be meant for public only or do you see it useful for the competitive scene...
Does this mean the amount of people that can select the weapon rifle, the amount of people that can load the rifle with a grenade or the amount of grenades...
Should probably be implemented after #1740
So I've managed to fix the stats/demo bug. But while working on this it was pretty confusing what the difference is between `map restart` and `match reset` and why. Differences...
After updating `cl_` cvars these are my findings. https://github.com/etlegacy/etlegacy-docs/pull/4 - There are a lot missing cvars from sections that do not exist yet. I encountered `sv_`, `net_` , `m_` and...
Some points for com_ - `com_crashed` - Is this supposed to be accessible by the user? It sounds like this should be an automated internal CVAR. - `com_introPlayed` - Should...
About this mechanic in stopwatch: In my opinion if you are using the suddendeath mechanic you are accepting that you have to fight until the last second. Doesn't matter if...
If we want to proceed with this we need this version deployed on a server with comp config. Then the comp community can play test it. Not sure how we...
What is your mouse polling rate?
We did a play test and some people noticed the bullets don't go where they used to, for now I think its better to stay with what we have unless...