Taylor
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A simple game engine built using raylib and mruby
Didn't find custom shaders support. Are there any plans on integrating them?
I wonder what's going on here as i doubt it's entirely Ruby's fault, LiteRGSS2 (LiteCGSS is the backend with SFML2 and LiteRGSS2 are the Ruby bindings) can draw around 50k...
This project is named Taylor, which made me think of Garak, the Tailor, from Deep Space Nine. Anyhow.. I liked your work and wanted to quickly iterate on it as...
Hey. These changes came about when hacking to make #17 . See the commits for details.. Hopefully some are useful.
Are there any plans to update to Raylib 5.0?
The top-level namespace is far too overused. Cons: - This makes for one extremely long documentation page, and the methods are buried 1/4 of the page down because of the...
Is hot reloading a planned feature? I think it could be really cool to see!
Hello! This project looks awesome. As a fan of raylib, using it in ruby just feels natural. I see in the cheatsheet that there's still no support for 3D models...