ModularMachinery
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machinery don't recognize the fluid input,
I was a modpack maker and I came from the china.When i made my modpack and install this mod and Modular Machine,my game crashed,Modular Diversity was 1.10.0 and Modular Machine...
https://pastebin.com/v1j3WBWh I have 2 machines using the `minecraft:furnace` adapter. `[18:57:14] [Client thread/INFO] [modularmachinery]: modularmachinery:cobblestone_furnace (Recipes): [101 loaded, 0 failed] [18:57:14] [Client thread/INFO] [modularmachinery]: modularmachinery:electric_furnace (Recipes): [0 loaded, 101 failed]` One...
I noticed there were some scripts about using commands, just like `finishCommands, startCommands` or something. but i have no idea how to use that. There's no usage in wiki or...
The game crashes when manipulating the energy hatch if IC² is not present.
Hello and I got a crash report right here: https://pastebin.com/tiFG7Yf4 This is the recipe file I currently have: https://pastebin.com/3WRSi1hD. I am not sure what is wrong but I used only...
How to adjust the detection time of the machine using this mod on the server?
More information in AstralSorcery's Discord: https://discord.com/channels/332411269749538816/360890857542647809/895006332472664144  Version: modularmachinery-1.12.2-1.11.1.jar
Machine casing just disabled, but i din't even change something about machine casing in scripts, how do i activate back?
Report: [crash-2021-08-07_09.13.02-server.txt](https://github.com/HellFirePvP/ModularMachinery/files/6949225/crash-2021-08-07_09.13.02-server.txt) Log: [latest.log](https://github.com/HellFirePvP/ModularMachinery/files/6949227/latest.log) Game crashed after I opened the UI on one of my custom machines. Not sure what caused it otherwise.