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The Mineralis ritual does not work in loaded chunks without a player nearby

Open Jeuvke opened this issue 4 years ago • 5 comments

1.16.4-1.13.9 In a chunk with a load level of 32, but without a player nearby, the Mineralis ritual does not convert stone to ore blocks. As soon as a player comes close, the conversion starts again.

Jeuvke avatar Feb 01 '21 20:02 Jeuvke

There must be some special circumstances causing this. I am on the same version of Astral and the Mineralis ritual is working even when there are no players online.

MuricanSWAG avatar Feb 04 '21 00:02 MuricanSWAG

I guess it needs a chunk load level of 31 or lower to function. The question is if this would be considered a bug or not.

Jeuvke avatar Feb 04 '21 23:02 Jeuvke

I don't think that's a bug, because of the chunk level ticket changes starting in 1.14. Chunk load 32 means game ticking occurs so things like redstone circuits keep working, but not for entities. This should also mean that block changes aren't going to trigger.

PocketfulOfGeese avatar Feb 06 '21 14:02 PocketfulOfGeese

Water can still transform into stone in combination with lava in chunks with a load level of 32, which is somewhat similar. I'm also not sure if this would be considered a bug or not.

Jeuvke avatar Feb 06 '21 21:02 Jeuvke

Hard to say? I'm checking if entities can tick inside a chunk this is attempting to convert stone in; so level has to be <=31

HellFirePvP avatar Mar 07 '21 12:03 HellFirePvP