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Soundex test Osmose error is test class
Item type 5050/1 is not shown in Osmose at https://osmose.openstreetmap.fr/en/map/#zoom=18&lat=50.06123&lon=19.938302&item=xxxx&level=1%2C2%2C3&issue_uuid=adde1c99-b1b0-fe6a-19dc-2d042f51ba6d but is show in SCEE
It is shown as "Osmose quest: Soundex test"
Proposed Solution Stop showing this error class by default
At least for me it is shown:
https://osmose.openstreetmap.fr/en/issue/f3e4887c-6a2d-1fa1-f7cd-597f64e1b435
weird, it is not showing up for me
and either way it is incomprehensible what it is trying to achieve so hiding in in SCEE by default makes sense
weird, it is not showing up for me
It's the red pin with the black square on your screenshot. On the Osmose website, pins are often at the wrong location, no idea when and why.
it is incomprehensible what it is trying to achieve
That's also true for the "normal" Osmose issue, unless you go to details and check the description (usually such informtion is in the subtitle). The description reads "A street name "sounds" similar to that of another street but is not spelled the same way.". Since the issue is on a statue and not on a street, there seems to be a problem with the check.
I'll close this issue, as this soundex is a valid osmose issue and the confusion is just caused by name, which is coming from osmose and not SCEE.
What about proposed solution with "stop showing this error class by default"?
Well, isn't the whole of Osmose quest disabled by default? There are certainly a number of Osmose quests that I too find too problematic; but current solution seems fine to me - Osmose quest disabled by default, and if enabled, show all high-class priorities only.
Also note that not only is it chooseable in settings, but users are also offered to disable certain warning classes each time when they are shown (via Other answers
/ Remove issues with same...
) if they'd prefer never to see that specific Osmose warning ever again.
And if some specific Osmose warning produces too many false positives globally, perhaps it should be suggested there that its class should be reduced? Or that it's filter should be updated to remove most of false positives? If there are many FP, surely it affects much more than just SCEE (but instead affects all Osmose users)?
Well, isn't the whole of Osmose quest disabled by default?
Yes, but after enabling it I would expect to not get such broken reports - especially one that was reported as broken long time ago and not fixed
still, it is relatively minor issue
What about proposed solution with "stop showing this error class by default"?
Sorry, I had overlooked that. So far (I think) I only disabled Osmose issues by default if there is a corresponding quest, or if SCEE is not suitable (relation-related issues). For the soundex issue I'm not sure. The title really is not understandable, but at the same time the issue can easily be solved in SCEE (if it's an actual issue).