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Death Runes NYI in Classic
Before You Begin
- [X] I confirm that I have downloaded the latest version of the addon.
- [X] I am not playing on a private server.
- [X] I checked for an existing, open ticket for this issue and was not able to find one.
- [X] I edited the title of this bug report (above) so that it describes the issue I am reporting.
Describe the Issue
sees death runes as blood runes and wastes them as bloood runes
How to Reproduce
using regular rotation in single icon
Player Information (Link)
https://pastebin.com/XHfqyf5f
Error Messages (Link)
none
Additional Information
No response
Contact Information
Samuraiwillz501#0239
Hi, I'm frost dk too, I noticed that too and I'm using the following and it's working correctly (this is just temporary solution, we'll need to wait Hekili later on): actions+=/blood_strike,if=(!GetRuneCooldown(1)&GetRuneType(1)=1)|(!GetRuneCooldown(2)&GetRuneType(2)=1)
There are two parts in this code: A: (!GetRuneCooldown(1)&GetRuneType(1)=1) ==> If your left most rune is off cooldown (which means you can use it) and it's a blood rune, B: (!GetRuneCooldown(2)&GetRuneType(2)=1) ==> If your left 2nd most rune is off cooldown (which means you can use it) and it's a blood rune,
Either A or B true, then you can blood strike to convert it from blood. This script will not suggest you to spam blood strike and waste the death rune.
Like I said, it's temporary, wait Hekili to implement the death runes.
Or just be patient.
Death Runes as distinct from other runes is NYI. Will follow-up later.