Gordon

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@developer-farhan, it might be that you're adding the State Machine Controller twice. Could you please share the full widget code, and I can take a look.

The code in the video does not show the controller you made. If you can share the .rev/.riv file I can take a look. If you cannot share that publicly...

Closing this issue as it's inactive. Note that we just released version `0.14.0-dev.1`, which is a big update to Rive Flutter and might also resolve your issue. You can read...

We have drastically changed the way that we build/distribute our native libs from version`0.14.0-dev.1`. Closing this issue as you can use our prebuilt libraries. You can read more here: -...

Related https://github.com/rive-app/rive-android/issues/276

> I guess in this case you'd have to manually declare it in your spec. I'll think about it That's fine, too, as long as it doesn't prevent/override the current...

See https://github.com/rive-app/rive-react-native/pull/285 for latest movement. Your input is appreciated before we commit to an API and make a release.

This has now been [merged](https://github.com/rive-app/rive-react-native/pull/285) and released in v8.4.0

Hi @hanshanfeihe this is not something we support at the moment, but can look into adding in the future. A way to override the loading.

Hi @slin12 , great suggestion, we'll expose this.