as3hx
                                
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                        as3hx.Compat.parseInt() instead of Std.parseInt()
// as3
subTextureRegion.x = int(subTextureObject[ConstValues.A_X]) / scale;
// Haxe
subTextureRegion.x = as3hx.Compat.parseInt(subTextureObject[ConstValues.A_X]) / scale;
@T1mL3arn please check the last release, and close this issue if all ok
Checked. Issue still there. as3hx was used as is - without any options, with default config file.
config file setup by default <useCompat value="true" />, therefore, it should be used as3hx.Compat.parseInt.