FlxTween framerate option
implements / closes #3367
I think you could change the capitilzation to "frameRate" in favor of FlxAnimation
I think you could change the capitilzation to "frameRate" in favor of FlxAnimation
good to be consistent, but it seems flixel is already inconsistent on this https://github.com/HaxeFlixel/flixel/blob/dev/flixel/FlxG.hx#L127-L134
https://github.com/search?q=repo%3AHaxeFlixel%2Fflixel%20framerate&type=code flash/openfl use capital R, I personally like lowercase, when we come to a decision we should rename the existing ones in a different PR
fair enough, that works too
Any updates on this? Been working on a project and the need for variable tween frame rate has come up as a must have Would rather not shadow the current implementation for my project but tweens honestly don't seem very easy to extend
Any updates on this? Been working on a project and the need for variable tween frame rate has come up as a must have Would rather not shadow the current implementation for my project but tweens honestly don't seem very easy to extend
oh to be honest i completelyy forgot this pr existed ill rebase and try to make progress today
the number of updates appears to be floor(max(duration * tweenfps, duration * gamefps - 1))