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Improve Performance of Debug Drawing

Open Geokureli opened this issue 8 months ago • 8 comments

Using an OpenFL graphic to draw bounding boxes causes terrible performance, what if we have a secret debug camera that draws everything, instead?

Note: This will introduce major breaking changes to nearly everything, and should probably be done in tandem with this change: https://github.com/HaxeFlixel/flixel/issues/2715

Geokureli avatar Jun 04 '24 14:06 Geokureli