flixel
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Adjust FlxMEM object order
I think there should be a way to adjust the mouse event order in FlxMEM at any time besides reorder()
.
Current issue in HaxeUI is that the event order depends on the order that core
adds events, which can't be relied on it seems, as opposed to the draw order. I can't use reorder
since there's no guarantee that the component is actually on the screen, and reorder
would delete the register if it's not. Maybe a function that takes a group
or sprite group
and adjusts the order of its children's registers (basically reorder
on a specific container)? Not really sure.
GitHub is helpfully reminding me that this is related to #1237, #1252, #2102, and #2104, aka the "how does FlxSpriteGroup work with mouse events?" issues.
@ianharrigan it's one of those things