Rare crash issue when triggering hotkeys just before map change
Scenario: someone scrolls into uw, you're using your hotkey to swap all 5 armour pieces at once. With good ping, no issue. With bad ping and some unlucky timing, gw crashes.
I have had the bad ping spike when casting spells, however. I do not believe that could crash the game.
@DubbleClick would be good to get some dumps for this if it happens again
@DubbleClick would be good to get some dumps for this if it happens again
No dumps happen there, gane either hangs indefinitely or instantly closes.
I’m starting to think we should move the update loop into the render callback instead of the game thread