Additional features for DoA Duping widget
Some more features that would be useful: -allow to set the range for which Duping mobs are shown in the list -Additional Counters for Souls/Other Mobs in Custom Range & Compass Range
Unrelated to the widget but another really nice feature would be changing the appearance of mobs on the minimap when they use Call to the Torment.
it'd be handy if you could have their health bars change colour when they're below 50%, and/or round down the displayed percentage, so you can clearly see if a mob is at 49.9% or 50.1%
is there any logic to the order that mobs appear in the list? it's quite awkward to click on them when new spawns can appear halfway up the list, pushing down all the ones below it
Should be ordered by health