Grasscutter
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Updates not based on hidden refactoring
Know Issues:
- Scene weather is only workaround fix, area like Lupi Boreas and DragonSpine don't have weather set yet
- Weather doesn't show in subscenes.
- Dungeon exit teleportation might not going to the right place sometimes
- Teleportation doesn't bring trial avatar along, it will either remove or replace trial avatar
- Elemental and Burst skill doesn't work after ExecChangeAvatarElemet, but not sure if that only happens on my end
- Seems like it will still trigger the quest even if player's level dont match (condition not appearing in questData but in client ie. Monstadt Prologue Act 2-1)
- Quest Prologue end not showing properly
- Quest item 100172 and 100173 is not in the chest
- Monument not spawning directly/instantly
- Some triggers in dungeon is not working, might have been fixed in Backport branch already
- Monster in dungeon won't die if drop off
Fixed issues:
- Filled in more information of PlayerEnterSceneNotify so that the teleport cutscenes are now more complete
- Teleportation with rotation, so that player view dont get messed up
- Delayed teleportation of exiting dungeon
- Added Scene Tag support
- Added Map Area support
- Added City Level Up support, however action associated (like increasing stamina) don't work
- Moved startDungeon() to PostEnterSceneReq, otherwise it will break addTrialAvatar()
- Filled most of the QuestAcceptCond, it can now accept most of the quest except for daily tasks
- Filled some of Quest Content and Quest Exec
- Show Avatar card when receiving Kaeya and Lisa
- Fixed mistake in ServerTask to be able to delay more than one sec