WebAssembly-WebGL-2
WebAssembly-WebGL-2 copied to clipboard
A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
Results
2
WebAssembly-WebGL-2 issues
Sort by
recently updated
recently updated
newest added
There's not a lot of code in here. How does the emscripten compile process know how to translate glfw window-creating calls to some sort of canvas output? In other words,...
How would you integrate this into your own site? I'm having trouble loading this as a standalone module in my web app.