SelbaWard
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Ring shape - incorrect size
Ring shape 10 times bigger than SFML circle. When I put ring radius 64 it cowers half of my screen. Same time when use SFML circle with radius 32, I got exactly what expected - circle with proper size.
This is certainly not the intended behaviour but I am unable to create this error. Can you provide a very simple complete code that causes this?
Does the Simple Example work as expected in the Wiki for Ring?
Closed due to no reply.