ARC-9 icon indicating copy to clipboard operation
ARC-9 copied to clipboard

The nineth weapon base for Gmod by Arctic

Results 72 ARC-9 issues
Sort by recently updated
recently updated
newest added

In ARCCW you were able to transition from level to level with any attachments you had on your gun. However in ARC9 whenever you transition from a level the attachment...

Title is self explanatory, here's a vid of this happening: https://github.com/HaodongMo/ARC-9/assets/59693300/38aa52d4-d3b2-46b7-880d-8993a5a5233d I'm uncertain what's causing this, all I know is that the issue does not persist when dynamic updating is...

Whenever I use arc9 on a server with my friends, the hitreg is simply horrendous. On stationary targets it's fine, on npcs it works fine, but if both you and...

A minor modification of sh_recoil.lua that limits the increase of visual recoil in multiplayer by changing the values of MAGIC1 and MAGIC2 in multiplayer from 89.5 to the default 210.

addons/arc-9/lua/weapons/arc9_base/sh_init.lua:247: ```lua function SWEP:OnDrop() self:EndLoop() self:KillShield() self:InvalidateCache() self:SetReady(false) end function SWEP:OnRemove() self:EndLoop() if SERVER then self:KillShield() end end ``` and additionally OnRemove and OnDrop can't use GetOwner ![image](https://github.com/HaodongMo/ARC-9/assets/54255077/d275a880-6c17-4a30-8d7d-d98daafbae38)

ArcCW used to offer TTT options

https://www.youtube.com/watch?v=JUVnEHDp4Kg Tested on a Dedicated Server with arc9_lean set to 0. I am hosting the server. All players, including myself, experience this jitter. When a player aims at a corner...

Any animation that uses Reload_start_# , Reload_insert_bullet_#, Reload_finish_x does not play at all. Instead it uses the _1 animations instead for the _# animations

![image](https://github.com/HaodongMo/ARC-9/assets/4171878/4a0085c4-7f59-42e0-b52a-9052cd412f05)

I've been playing with arc9 EFT guns recently and noticed limb damage is inconsistent, doing sometimes 10, 9.9, 5 and 0 dmg max on npc arms and legs. I used...