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Street Fighter 6 Demo (2154900) Graphical Corruption

Open FrozenFish24 opened this issue 1 year ago • 5 comments

Software information

The higher the game's resolution is set the more likely graphical corruption is to occur i.e. vertex explosions, black textures, missing geometry. At 720p I encounter no corruption, at 1080p corruption occurs after playing a few rounds, at 1440p corruption occurs almost instantly. It seems similar to the issues reported for Monster Hunter Rise, another RE Engine game.

20230427180246_1 intro luke

System information

  • GPU: nVidia GTX 1070ti
  • Driver: 530.41.03
  • Wine version: Proton experimental 8.0-20230426
  • VKD3D-Proton version: v2.8-84-g08909d98

FrozenFish24 avatar Apr 27 '23 10:04 FrozenFish24

I'm pretty sure this, and the Monster Hunter issues, are both nvidia driver issues, potentially on only affecting older generations. It doesn't happen on AMD with radv.

mbriar avatar Apr 27 '23 10:04 mbriar

I'm pretty sure this, and the Monster Hunter issues, are both nvidia driver issues, potentially on only affecting older generations. It doesn't happen on AMD with radv.

Mhm, Nvidia just seem to ignore it. The bug has been present for a year now I think.

shelterx avatar May 12 '23 10:05 shelterx

Still happening as of 535.54.03

FrozenFish24 avatar Jun 18 '23 06:06 FrozenFish24

@FrozenFish24 Does this still occur with the latest driver nowadays?

Blisto91 avatar Jan 29 '24 11:01 Blisto91

@Blisto91 I'm not able to get in-game any more so I can't test. I get a Fatal D3D error (6) during shader pre-warming or right after hitting the main menu. Here's the log:

steam-2154900.log

FrozenFish24 avatar Jan 31 '24 09:01 FrozenFish24