dxil-spirv
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DXIL conversion to SPIR-V for D3D12 translation libraries
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dxil-spirv issues
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we can get the variable names and register binding, but the glsl outputs do not contain them
For some cases, it could be interesting to go in the opposite direction (SPIR-V to DXIL), what would you believe would be the level of difficulty in implementing this?
Potentially, it makes a lot of sense, but it's too buggy to enable.
convert fail with prompt "can't found dxil blob" [Code2.zip](https://github.com/HansKristian-Work/dxil-spirv/files/11067590/Code2.zip)
When I reference the static library dxil-spirv-c-static.lib in my project, an error occurs in the `bool Converter::Impl::emit_resources()` function, and the address of the `resource_mapping_iface` is the problem.