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Scene Management / Rendering Framework

Open HanetakaChou opened this issue 4 years ago • 5 comments

  • 2. Scene Management / Rendering Framework : To understand the design intent of the existing open source framework : Pixar Hydra / NVIDIA SceniX / NvPro-Pipeline / Sony Alembic. To design the framwork which matches the usage of Vulkan / Direct3D12 / Vulkan. Reference :

HanetakaChou avatar Dec 14 '20 07:12 HanetakaChou

Pixar-Hydra
Pixar-Hydra-Notes //You may write down your thoughts and try to complete the notes.

CryEngine-5.2.3
CryEngine-5.2.3-Notes //You may write down your thoughts and try to complete the notes.

The-Forge

HanetakaChou avatar Dec 14 '20 07:12 HanetakaChou

You may use the renderdoc / Visual Studio Graphics Diagnostics to help you analysis the render framework of Pixar-Hydra / CryEngine-5.2.3.

HanetakaChou avatar Dec 14 '20 07:12 HanetakaChou

@YuqiaoZhang

Yuriy O'Donnell. "FrameGraph: Extensible Rendering Architecture in Frostbite." GDC 2017.

This site is no longer accessible

ghost avatar Apr 07 '22 12:04 ghost

You may use this link. And the Intel Flow Graphs may be used to enhance this feature.

HanetakaChou avatar Apr 18 '22 06:04 HanetakaChou

This issue consists of two features actually. You may work on the scene management first. Here is the document of scene management

HanetakaChou avatar Apr 18 '22 06:04 HanetakaChou